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Quizzes and questionnaires

Brief description

Using quizzes and questionnaires makes your teaching more interactive, and the students have an opportunity to respond using a digital tool during a lecture. You may also use quizzes and questionnaires in activities between sessions, asking the students to answer some questions either before or after teaching sessions.

Motivation

Quizzes and questionnaires give you as a teacher an opportunity to detect patterns in student responses, which gives you an idea of their pre-understanding of a topic, their current learning or their opinions. You can use this when planning your teaching and giving current feedback or for revising academic material based on student responses.

By using interactive teaching during lecturing, you can involve the students actively in the academic material or create a good basis for an academic discussion, as diverse perceptions or subject-related misunderstandings are discovered.

Activities

You may use online quizzes, tests or student response systems (so-called “clickers”), which enable students to become interactive during your lecture. Using tests is easiest in activities between sessions.    

Feedback

By answering quizzes and tests during your teaching, the students may discover if they have understood the material correctly. This tells them what they have learnt and gives you an opportunity to comment and give feedback on the students’ current understanding of the academic material. You as a teacher also discover the students’ learning needs and possible subject-related misunderstandings, enabling you to adapt your teaching accordingly.

Academic dialogue

By using quizzes and questionnaires in your teaching you create a basis for academic discussion and encourage students to ask questions during teaching. You invite your students into a more inclusive and dialogical teaching space in which they are welcome to voice their opinion. Use for instance Kahoot or Mentimeter.

Expectation exercise

By asking the students questions regarding material or data they do not yet know, you invite them to reflect on their own expectations and understanding. This creates greater awareness of the actual result and an opportunity to compare class responses with the actual result or with their responses after the topic has been taught.

Reflection exercise

When students engage in interactive teaching and are asked to reflect on an academic topic and compare their own understanding of this to the understanding of their fellow students, they may discover what they have understood correctly and what they need to study in more detail. This enables self-regulated learning. Use Quizlet, for instance.

Digital tools

If you do not know which tools to use for the different activities, or what the differences are between them, you may read more about tools below:

Mentimeter

Mentimeter is an online voting system that can be used during lectures. The teacher prepares the questions, and the students can access these online on their computer or smartphone. Voting results are accessible straight away and may be displayed using many different types of diagrams or tables.

Kahoot*

Kahoot is a tool for creating quizzes that students can answer during lectures. It is very similar to Mentimeter, but focus is on quizzes. The tool is more competitive and can therefore have a positive effect on the atmosphere in a lecture room.

Test in Blackboard

Using tests, you can measure the students’ prior knowledge or pre-understanding of the key issues of your teaching. Teachers and students are already using Blackboard every day; this makes it a convenient platform for creating a test that is easily accessible for all students in a course.

H5P*

H5P is a tool that allows you to create various types of interactive web content. For instance, you can imbed dynamic questions in a video, create memory games, or interactive 3D-environments that the students can explore. H5P is a very versatile set of tools and, as such, it can be used to make many different types of Quizzes but it also provides ways to represent important information in alternative formats, such as interactive timelines.

Quizlet*

Quizlet is a tool for creating interactive flashcards with definitions, images and videos. These cards can be used as a basis for quizzes or as subject-related reference sources.

Poll Everywhere*

Poll Everywhere is quite similar to Mentimeter, but the program is free of charge. The program can be used by students or instructors. However, for university staff, Mentimeter is a better tool.

SurveyXact

SurveyXact is a tool you use for creating online surveys and questionnaires. You can quickly collect data about your students. You can use this in your teaching as an easy and quick way to learn about your students’ opinions and attitudes.

Survey in Blackboard

A survey can be used for evaluating activities or a complete course. Teachers and students are already using Blackboard every day; this makes it a convenient platform for creating a survey that is easily accessible for all students in a course.

PeerWise

PeerWise is an online, freely available system, which allows students to create an annotated repository for multiple-choice questions. PeerWise allows students to write, answer, rate, and discuss questions related to the course content. In this way PeerWise combines peer-assessment activities with social and competitive activities such as liking, rewarding of badges, and rating the contributions from peers. PeerWise is useful for supporting the students' self-paced learning and repetition.

*These digital tools do not yet have an AU licence. Please note that sensitive personal data may not be shared in third-party platforms without AU licence. You can read more about the general data protection regulation here.

Worth considering

Not all questions are equally suitable for students to answer in multiple choice surveys. You should therefore consider if the topic of the day is “quizzable”.

Consider if interactive teaching should be a standard element in a series of lectures. For instance as a 10-minute revision at the end of each lecture.

Example of a quiz in Kahoot

The content in this page was developed by Pernille Risør Elving, research assistant at Centre for Teaching Development and Digital Media.